gamification-&-social-learning

What is Gamification?

Gamification  learning processes are becoming an increasingly popular phenomenon, as the training with elements of the game are not only exciting but also more efficient. In fact, it is easy to answer why Gamification process runs so successfully. Regardless of the content of your course and the audience for which they are designed, Gamification can create a whole new dimension to informative projects.

How does Gamification  work?

When we carry out physical exercises or solve an interesting problem, our brain produces endorphins (all familiar “hormone of joy”). The same happens when a person is playing, quests, and proceeds to the next level. Thanks to endorphins, people not only get more fun out of learning, but also are better able to absorb the information. Also, endorphins are neurotransmitters, i.e., they can transmit signals from neuron to neuron. Therefore Gamification  is  pleasantly motivational for the learners giving them a sense of achievement.

Advantages of Gamification:

1. Increases the interest of the learner:

Gamification will allow experts to create e-learning courses, causing a genuine interest within the learning community.. When people have a positive attitude to the learning process and are confident that their efforts will be rewarded, they cease to be just listeners and become full participants in this process. In this case, they learn  new information better, putting it into long-term memory.

2. Education is becoming more interactive:

You can pursue a variety of goals, but if people do not care what they are taught, it is unlikely that you will achieve a positive result. Education in the form of a game not only provides the necessary information, but also entertains and keeps the interest of students. It also introduces an element of interactivity to your courses.

3. Perception material

If someone passes the e-learning course, and the other reads Biology textbook from high school days, their goal is  one and the same: a good fix in mind what they have learned, and more importantly, to apply their knowledge in practice. This can be made possible by using Gamification as part of the learning process.

 4. Demonstrating ways to apply the knowledge gained:

Learning in a playful way, people will see the benefits of the chosen course, and they will be able to apply this knowledge in practice. If they do something wrong, you do not get bonuses and go to the next level. In general, you give students the opportunity to study in detail the object in the virtual space, and then feel free to use it in their work.

 5. Education is becoming interesting for all age groups:

Regardless of level of training (low, medium, advanced) your courses are designed for, game training will be more effective for everyone.  If the learners are passionate about the process, even the dull and complex material will be well assimilated by them. Moreover, you can make your learning so much like a game that people do not even feel that they have learned something new. Learning new information becomes almost imperceptible process, as the attention of the students will be directed to the achievement of the result of the game.

Now that you know a little about the benefits of Gamification, why not make your next training course a game? If you want to make the learning process interesting and rich, turning it into a game is the best solution.